As the name suggests, Set Position, Rotation, Scale adjusts the position, rotation, and scale of the target object. By default it operates on screen coordinates, but it can be configured to adjust the target object using local coordinates (relative to the object’s parent).

Target object

The object to move, rotate, or scale.

Set position

If checked, the position of the Target object will be set to Position X, Position Y.

Position X

The horizontal position to move the object to.

Position Y

The vertical position to move the object to.

Set Rotation

If checked, the rotation of the Target object will be set to Rotation.

Rotation

The angle the object should be rotated to, in degrees.

Set scale

If checked, the scale of the Target object will be set to Scale X x Scale Y.

Scale X

The horizontal scale of the object.

Scale Y

The vertical scale of the object.

Change relative to parent object

If checked, the values above will be considered “local” values, relative to the placement of the object’s parent object. If left unchecked, the values above will be considered “screen” coordinates, and will be set regardless of any parents in the target object’s hierarchy.