The Setup Save Game UI action manipulates scene objects to display save game slot information. See the Save Game action for information on saving and loading save games.

Slot

The slot index to inspect.

Object to enable if slot is filled

An object that is enabled when the slot holds a save.

Object to enable if slot is empty

An object that is enabled when the slot is empty.

Time stamp text box

An object with a [text box](Features/Text_Boxes] to display the save slot timestamp (cleared when the slot is empty).